Special Tools

Special tools are items that aren't in normal inventory and can only be obtained from doing specific steps or is a task to unlock something that doesn't turn on a light in the Agency Light Panel nor give you an item.

These special items/tasks are needed for other quests.


TS Level 1

Requirements : None

Steps:

  1. Go to X-ray Hideout
    1. Press on the white stack of papers

    2. Message Board in Agency Bunker now says:

      Message Sent

  2. Go to the Barn
    1. Go Upstairs and look at the post closest to the entrance and you will see a button - click it
      1. TS LVL 1 Authorized

      2. Bunker Message now reads:

        TS [LVL 1] Permissible


Blue Key Card

This blue key card gives us access to Brookhaven Electric

Requirements : None

Steps:

  1. Go to the Police Station
    1. Go into the Second Cell, go on top of the Bunk bed and jump through the vent.
  2. Go through the hidden wall on the right side
  3. Grab the Blue Key card behind the cabinet

Jump inside the police vent

Police Cell Room to jump into vent

Hidden wall to find a secret room above police station.

Notice the avatar is halfway through the wall - this is the entrance to the hidden room.

Device in Future Hotel Room

Blue Key Card is behind the cabinet.

Device in Future Hotel Room


The Red Book

Requirements : X01 Burn the Agency Folder in the Second Floor of the Hospital

Steps:

  1. Burn the Agency File in the Abandoned Operations Room (unlocks the hidden book in the Library) Agency Experimentation Site
    1. Bunker Message

      Agency Knowledge release. [Caution]; [X01] activated

  2. Go to the Library and grab the Secret Red Book
    1. Hidden above the bookshelf on the right hand side.

    2. Laptop

      This book needs you to follow it in everything. It knows what is best and you do not. Follow it blindly and do exactly what it says. {Agency}

Red Book Location


Rod Under the Arch

There's a white bent rod hidden, what does it do?

Requirements : None

Steps:

  1. Spawn the Bakery House and go inside
    1. There is a button underneath one of the beds on the Second Floor, click on it
  2. Ring the bell at the Church: Activates A22
    1. In the Bakery House: where the vault room is, there should be a note now. If you can see the note, now you can find the rod.
  3. Go to the Arch by the Barn, and look underneath it, side by the Barn (notice it's lifted a little) click it: Activates H07

Energy Pyramid

An interesting glowing pyramid object believed to have energy within it.

Requirements : None

Did you know when viewing home cams, if the church bell has never been rung, looking at the Gold Ranch view will show the bush area next to the barn. When you ring the church bells, it will move the camera for home cams to look at the stables <- which makes it really easy to see if the Energy Pyramid has spawned there.

Steps:

Summon Doves:

  1. Ring the bell at the Church (Teleport by going to house #22 or #17 to get to the church quickly)
  2. Bunker Message will now read: "Enemy signal Detected: A22"
  3. This wakes up the doves - now look in one of these locations for the Energy Pyramid

Known locations doves appear at:

  1. Spawn: Doves are on the swing with the Energy Pyramid on the tree next to the Police Station
  2. Hotel: Spawns in the Storage Closet in the office.
  3. Rosie's Gym: Spawns inside of the Mall behind the TV in Rosie's Gym upstairs.
  4. Town Hall: Doves are on the upstairs balcony of Town Hall. The Energy Pyramid spawns on the ground next to the tree between Town Hall and the Fire Station.
  5. Horse Stables: perched on fence and the Energy Pyramid spawns by hay (teleport by going to Gold Ranch for faster travels!)
  6. Cabin: Doves spawn on the top of the Cabin Roof and the Energy Pyramid spawns behind a tree near a big Gray Rock on the left side of the cabin

Laptop Message After the Energy Pyramid is obtained: The crystal will help you see through deception. (Mr. B)

Want more details on Energy Crystals? There's a casebook!


What's the Password

Find the hidden password

Requirements : Energy Pyramid

Steps:

  1. Go to this house
    • House needed for this task
  2. Go to the Second Floor and then go to the Bedroom where the Vault is
  3. The open closet actually has a secret ladder - climb up
  4. Click on the Energy Pyramid to reveal the secret used on the Blue Keypad in the Agency Bunker (must have the Energy Pyramid item)

Green Key Card

The green card does something...

Requirements : None

Items Needed : Shovel

Note you don't need to be present to see all of the crows. So long as you are by the fence between 8:30am - 9am in game you can dig for the green card.

Steps:

  1. Obtain Green Key Card

    • Look for the crows behind the Barn:
      • Near the Scarecrow at 7:00am
      • On Top of the Barn at 7:30am
      • On top of the Light Post at 8:00am
      • On the Fence behind the barn on the far left at 8:30am
        • Dig with a Shovel below the crow on the fence and you will pick up a Green Key Card. May need to move around a bit.
    • These steps are the A15 code, it only lights up on the Agency Bunker panel during a specific time.
  2. Message from Laptop:

    Use this key wisely, it may open something you are not ready to see. (Mr. B)

  3. Swipe card next to Bunker Panel:

    • At Agency Bunker use green key card next to the panel; the light will turn from White to Blue and bunker message will show Key card accepted
    • This unlocks the button under the table in the Agency Bunker.
      • The button doesn't seem to do anything yet.

This Crow spawns around 7am behind the barn near the scarecrow.

scarecrow

This Crow spawns around 7:30am on top of the Barn.

crow 1

This Crow spawns around 8am by the light post.

crow 2

This Crow spawns around 8:30am by the fence. When this crow appears it is time to dig for the green card.

crow 3

Brookhaven 🏡RP Mystery unofficial guide